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Showing posts with the label experiment

Gravis Gravity by Gravitons

Don't take this title too seriously. It's wrong on multiple levels. Grammatically and scientifically. Nonetheless, it fits perfectly for this post. As for grammar amiss, I used the Latin root word 'Gravis', which means heavy, and it is actually the perfect adjective for gravity as we perceive it here on Earth. As for the scientific issue, the rest of the title might be all wrong. If we glimpse into the features of the three main natural forces of the universe, it is obvious that they work in more or less the same fashion—they use carriers or elementary particles to mediate the force through the force field. The photon is one of them, and it carries electromagnetism, while strong and weak forces in the nucleus, respectively, are mediated by gluons and W/Z bosons, and they are all confirmed in experiments. Gravitons are supposed to be the same thing as gravitational force, but they are never found and confirmed either directly or consequently. Ever since Einstein, we have had second thoughts about whether or not gravity is acting as a 'normal' force at all or if it is something entirely different.


Think about this: you are located in the spacecraft far in space outside of the big, heavy planets and stars and truly experience microgravity. You start the engine, and your fancy spaceboat starts accelerating with about 10 m/s, and each second increases the speed with 10 m/s more. Actually, the right number is 9.806 m/s per second, which is the measurable 1 g force of the planet Earth. In our thought experiment, a spacecraft that works in a fashion that always uses constant acceleration and half the journey from, i.e., Earth to Mars, pushes with 1g, and the other half turns around and uses backthrust with the same 1 g, could not only provide a normal human environment inside the craft, but it would also be very fast and reach the red planet in just three days*. If you can't imagine how this would be working in real space travel, I will only state the name of one fictional spaceship from the sci-fi literature. Its name is Rocinante**, and it is one great piece of interplanetary Corvette from the amazing franchise "The Expanse".

Well, science fiction aside, the point here is that gravity and acceleration seem to be one thing. The obvious conclusion in this chain of thoughts is that Earth and Rocinante are both capable of creating gravity of one steady g. At least it looks the same from the observer's point of view. However, we know for sure that Earth is round and rotates, and no matter where you are standing, it will pull you toward its center without accelerating anything. It's just enormously big and does something to the very fabric of spacetime itself, which is actually pulling you by invoking some mechanism we don't understand yet. Perhaps by using gravitons—our friendly force carriers from the title? Actually, both particle and string theories predict gravitons as real things. In the former case, it is a massless boson with spin-2, while in one of the string theories, it is sort of a closed string with a low-energy vibrational state. I will not go into further scientific details in both theories, but it is evident that a massless particle or low-energy string is very hard to observe, as it either never or extremely rarely interacts with other particles on subatomic levels. Let's compare it with neutrinos for a moment—an elementary particle with no charge and the tiniest mass we can detect. Their large, super-awesome underground detectors, like the Super-Kamiokande Neutrino Detector in Japan, detect only a handful of neutrino interactions with regular matter over a long period of time. For example, when light from the Big Kaboom from supernova SN1987A reached the Earth, Kamiokande detected the sum of only 19 neutrinos from this super explosion. And to use Carl Sagan terminology, there were billions and billions of neutrinos only from that event. Detection of a single graviton, even if we consider some theories that suggest gravitons with non-zero mass, would be extremely hard.


Ever since Einstein's general theory of relativity, scientists have been struggling to find the best description for gravity. If we are looking at it as a fourth natural fundamental force, compared to the other three, it is the weakest by far; for example, gravity is about 36 orders of magnitude weaker than electromagnetic force, and it probably has a trivial influence on subatomic particles. However, it is cumulative and always attractive and therefore plays the major role in the macroscopic realm, making it possible for planets to orbit their stars, and it is behind the recently experimentally confirmed gravitational waves by the LIGO (Laser Interferometer Gravitational-Wave Observatory) experiment. Einstein himself first noticed the difference in behavior of four fundamental forces and spoke of gravity as not a 'normal' force per se but more as a fictitious (or apparent) force that is observed only as a consequence of the curvature of spacetime caused by the presence of large masses or energy throughout the universe. A very nice example of one apparent force is the Coriolis force, or Coriolis effect. It is observed as a force, but in reality it is just an apparent deflection of an object that is moving in the spherical system, such as Earth, that rotates. Deflection is caused by the fact that the rotating speed of the Earth is faster for a moving object located near the Equator than for one near the pole. In simple words, the system you are moving in is also in its own motion that must be included when you want to calculate the actual path of yours; otherwise, you will never reach your intended target. And in the universe, everything is in motion. Gravity could be just that—an apparent force that is caused by the interaction of large moving masses with the fabric of the universe itself that might be in its own motion as well. Or perhaps gravity could be the outcome of the interactions of mass with the potential energy of that fabric itself. In science fiction and also in the quantum science realm, this is known as zero-point energy, quantum vacuum zero-point energy, or simply vacuum energy. If I understand this correctly, by applying Heisenberg's uncertainty principle (we can only know the position or velocity of a moving particle, but never both), every quantum system to sustain this principle must have minimum non-zero energy. In the case of a vacuum, this is the minimum energy of all fields in the universe, including the necessary Higgs field needed to provide the existence of every mass everywhere in the cosmos in the first place.

In the conclusion of the scientific part of this post, I am hoping that whether the future will confirm gravitons and 'pronounce' gravity as a real fundamental force or we finally find how big masses influence the tiny quantum world of the universe's fundamental ingredients, in the end we will have our answers, which might bring more challenges and questions for future generations. Maybe even ways of mastering it by applying some ingeniously clever engineering of future gravity-related devices and tools. Of course, how exactly the world would be changed with full understanding of gravity and gravity-based appliances; perhaps the best vision is in the science fiction of the amazing futuristic thriller "Influx", written by Daniel Suarez.


I am always eagerly acquiring novels with gravity premises in the background if the plot teaser is interesting enough, so I bought 'Influx' a while ago and stored it in my Kindle's queue for future reading. I was a little busy with my work and reading a couple of other novels, but now I have this regret of why I didn't read it sooner. It was really amazing! Just exactly as comprehensive and entertaining as I was hoping for when I saw the book cover in the first place. The science behind the gravity mirror or deflector invention in the book is perfect and just in the realm of sci-fi plausibility I am always looking for. It was explained perfectly well in both the science behind the invention and also in the workflow of all engineering vehicles, armor, satellites, and other appliances that were built on it. If you add to the main 'gravity' twist all 'regular' sci-fi inventions such as AIs, robots, cold fusion, quantum computers, futuristic weapons, immortality, and other non-sci-fi thriller stuff, please believe me that my additional regret after reading this book was that it had only 500+ pages. I wouldn't mind if Daniel added more stories to it and created a sequel. I read somewhere that FOX is interested in the movie, and hopefully this will see the daylight in the end. It perfectly fits for a motion picture, not just because of the science and story but also because of the potential artistic and visual aspect of gravitational falls in all directions that was extraordinary.

Image refs:
https://www.artstation.com/artist/deningart
http://www.thethoughtarchitects.com/2014/04/14/detecting-neutrinos-neil-degrasse-tyson/
http://www.thedaemon.com/

In-text refs:
* http://www.johndcook.com/blog/2012/08/30/flying-to-mars-in-three-days/
** http://expanse.wikia.com/wiki/Rocinante

Refs:
https://en.wikipedia.org/wiki/Graviton
http://www.japantimes.co.jp/news/2012/01/08/national/science-health/japans-super-k
http://rationalwiki.org/wiki/Zero-point_energy
http://abyss.uoregon.edu/~js/glossary/coriolis_effect.html
https://www.youtube.com/watch?v=i2mec3vgeaI

Chasing Ghosts of the Universe

You probably heard that matter is pretty much an empty space. It's true. Everything is made of tiny particles with nuclei in their centers and clouds of electrons orbiting around. If we take hydrogen (H), for example, the smallest atom with just one proton in the nucleus orbited by just one electron, and if we scale the proton to be the size of a basketball, the orbit of the electron in diameter would be something about 15 km. Both the nucleus and electrons are electromagnetically charged, keeping everything in stable equilibrium, and also inside the nucleus, two more fundamental forces—strong and weak nuclear interactions—are keeping all the matter and energy in line. However, the smallest atom in the universe is not the smallest standalone system we know of. According to the standard model, all atoms and complex molecules found in nature or artificially produced are made of fundamental particles. Something we cannot cut into smaller pieces. Electron is one of them. But there are more. So far, as far as we know, if we count all of those basic particles inside protons or neutrons and those that represent force carriers in addition to the "god" particle that makes all the mass possible, there are exactly 17 of them. But one of them deserves its own story to tell. Its nickname is "the ghost particle," and it is literally capable of passing through any mountain like it is made of cheese.


You probably guessed, this will be a short story about neutrinos, the most elusive particles in the universe we can play with. They are products of radioactive beta decay in heavy nuclei where a proton or neutron decays into other subatomic particles, i.e., if a proton decays in a process known as 'beta plus decay', it transforms into a neutron, a positron, and a neutrino. In the moment of its creation, even if it happens in the center of the sun, it escapes the entire star immediately. There are many different beta decay types, and I mentioned just one; others help as classified neutrinos. Just like with other fundamental particles that come in three flavors—the charged leptons (electron, muon, tau), the up-type quarks (up, charm, top), and the down-type quarks (down, strange, bottom), bottom)—neutrinos can also be different in mass and property. The one created in the previous example with the creation of positrons is called an electron neutrino, but if anti-tau or anti-muons are created in the process, neutrinos that emerge on the other side of the decay will be tau or muon neutrinos, respectively. A neutrino, no matter which type it is, belongs to leptons as well. This means it is not affected by strong nuclear force at all, and it only interacts with weak nuclear force, and because it is a particle with mass, it also follows gravity as well. To simply illustrate its ghostly manner, I will just note that its tiny mass is about 4 millionths of the electron mass (and electron mass is 1837 times less heavy than the entire mass of hydrogen). Furthermore, it is not electromagnetically charged and therefore not affected by this fundamental force as well. In other words, if you like to watch horror movies or believe in ghosts, the obvious conclusion is that they are made of neutrinos. That would perfectly explain how ghosts travel through walls and doors just like Patrick Swayze did in the movie "Ghost" a couple of decades ago.

Well, kidding aside, and thankfully for these neutrino features, they are really one ghostly particle that is extremely hard to either control or detect. However, this phantom behavior of theirs immediately triggers some extraordinary ideas. If we could embed messages into neutrinos and control the path of their beam, we might literally send them through anything. If some neutrino-based portable device is possible to be built and you are located, for example, in Buenos Aires, Argentina, and you want to send a message to Beijing, China, you would have to point your neutrino device slightly toward the center of the Earth*, and neutrinos would reach the receiver with the speed of light all the way through the planet. But before we glimpse into the obvious possibility of whether or not it is possible to use neutrinos in some sort of communication, let's check some more facts about them.


Basically, neutrinos, strictly speaking, belong to the radiation realm. They are indeed carriers of radioactive energy. The same as alpha and beta particles, gamma rays, muon radiations, and tons of other types of particles floating around the universe as a result of different types of particle decays or some other processes in the universe. Actually, we are living in a soup of radioactive energy on a daily basis from various sources, as pretty much everything in the universe is decaying or decomposing toward the ultimate fate of the universe, which will in the end be just one giant soup of basic ingredients, if the everlasting expansion of the universe is the correct theory, that is. Therefore, the choice between usage of paper and plastic bags has nothing green in the potential answer. Either way, both bags will eventually decompose. Just give them enough time. Humans are also radioactive; we also emit radioactive particles thanks to the radioactive food we are consuming. Technically speaking, all food is radioactive because all organic food contains carbon-14, or radiocarbon, as it is nicknamed. Many other radioactive elements can be found in other products, and the most notable one is potassium-40. This one is actually a radioactive isotope that undergoes all three types of beta decay. In one of them it emits neutrinos as well. So, if you like eating bananas, rest assured that you are one of the neutrino producers, as well as bananas are very rich in potassium. Believe it or not, large container shipments full of bananas at ports or airports regularly trigger radiation alarms. Well, if you have not eaten the entire container full of bananas, you are safe. Radiation from a couple of bananas is harmless, way below the edge, and potassium is actually very good for you, and if you emit a neutrino here and there, nobody will notice. Believe me. Well, on second thought, don't believe me. Even though neutrinos are very hard to detect, there is still, after all, a way to do it.

Neutrinos are tiny particles, but a few of them, on rare occasions, still collide with the atom nucleus of the material they are passing through. And by few, I mean the literal meaning of the word. The Sun is producing an extremely large number of neutrinos—60 billion per square centimeter are passing through Earth and... us each second. That is maybe around 100 trillionneutrinos passing average humans. To detect that few, several extremely large detectors are created, and one of them is shown in the above image: Super-Kamiokande under Mount Ikeno in Japan. It utilizes Cherenkov radiation, optically equivalent to a sonic boom, to detect collisions. If a neutrino collides with the electron or nuclei of water, the neutrino only changes direction, but the particle that was struck recoils in sudden motion and faster than the speed of light in water (which is slower than the maximum speed of light in a vacuum). This creates a flash of light, which is amplified with photodetectors (those round bulbs all over the water pool). This flash provides information on the direction and type of the neutrino. SK is located in the old zinc mine 1 km below the surface in order to exclude all other radiation from reaching the water and ensure that only neutrinos are detected. To illustrate the small number of neutrinos detected with this approach, state the fact that the total number of collisions detected from supernova SN1987A in Kamiokande was only 19 out of trillions of neutrinos emitted by the supernova. A small number of neutrinos are regularly detected from the Sun, and their number is way smaller than predicted by the number of estimated nuclear reactions in the star, which provides proof that neutrinos are able to change their flavor during their travel, and as it seems, especially during their travel through solid matter. Different numbers of solar neutrinos are detected during the night as they pass a long way through the solid matter of the entire planet Earth, while during daylight they need to penetrate only those 1000 meters to reach the mine chamber.


Poor detection of neutrinos due to their weak interaction with matter is only the start of bad news regarding the potential communication device we are trying to build. More difficulties follow. For example, artificial production of desirable types of neutrinos is either with nuclear reactions or in particle accelerators, which are either too large or too dangerous to build. Encoded information in beamed neutrinos can also be lost with their oscillation between flavors during travel. Creating desirable beams and paths is still not perfect, and last but not least, there is too much noise on the way, as billions and billions of other neutrinos are also there, either created in stars, supernovas, or those created in the very beginning during the Big Bang. Even so, scientists with powerful proton accelerators developed a procedure to develop stable beams of neutrinos or anti-neutrinos**, which are then directed toward near and/or distant detectors. Two experiments emerged with potential scientific value: in the first, a neutrino beam at Fermilab was sent with a short, encoded message through 240 meters of rock toward the MINERvA neutrino detector, and the word "neutrino", which was binary encoded within the beam sequence, was successfully decoded. The second and most challenging one was performed in Japan. Within the "T2K experiment", both neutrino and anti-neutrino beams are created in the J-PARC laboratory and sent toward the 295 km distant Super-Kamiokande. Both are successfully detected and, in return, opened the first working neutrino beamline over large distances.

So in both theory and practice, neutrino communication might be possible, and current experiments confirm it with working proof of concepts made in large neutrino observatories and accelerators. Actually, it resembles the state of computers as they were some half a century ago, when they were large and limited in mathematical computation and built with bulky vacuum tubes. With the invention of semiconductors and transistors, everything changed, and the result is pretty much in front of you, either on your desk, lap, or palm. Perhaps a similar breakthrough is waiting to be invented so we could equip our smartphones of the future with neutrino messaging when we would be finally able to send texts to Mars from our living room without enormous satellite dishes. Who knows, maybe the search for extraterrestrials would gain a completely new angle, and perhaps many of those neutrinos that are passing through our bodies right now could be complex messages from E.T., and neutrino communication in the future might be our ticket into the Milky Way alien internet. Universe's WiFi. So to speak.


Speaking about E.T. and science fiction in general, this neutrino story reminded me about two more things I love to share in conclusion for this post. The first one is John Cramer, an experimental and theoretical physicist and professor at the Department of Physics, University of Washington, Seattle. Some seven or eight years ago, Cramer intended to perform an experiment with two quantum entangled laser beams pointed in different directions. He was trying to prove that by fiddling with one beam that was sent into a circuitous detour miles away through optical cable, it would be detectable on the second beam that ended in a detector much earlier in a different location. Detection of this form of laser beam fiddling would be an indication that quantum entanglement is a phenomenon not only between spatially distant particles but also distant in time. When asked what he expects in the outcome, John Cramer, being a science fiction author as well, said, "If this experiment we're doing works, then I will follow up and push it as hard as possible. And if it doesn't work, I will write a science-fiction novel where it does work. It's a win-win situation."

The second thing, and in the recent tradition of MPJ and its "books" thread, what partially hinted at this post is the great novel "Signal", written by Patrick Lee, with the entire plot triggered by the neutrino-based portable device capable of catching radio waves from the future by harvesting neutrinos that move against the direction of time. The device is able to hook into radio stations 10 hours ahead. Just try to imagine all the implications and applications of this kind of fictitious device. If you can't, I am encouraging you to grab Patrick's novel and read it. I literally swallowed it and, during reading, eagerly waited for another chapter. I really can't emphasize what is better, the thriller plot, the sci-fi, or the intense writing. I will say no more.

Image refs:
http://motherboard.vice.com/read/why-neutrino-detectors-look-so-cool
http://irfu.cea.fr/Sphn/Phocea/Vie_des_labos/Ast/
http://www.patrickleefiction.com/
http://www.nuclear-power.net/nuclear-power/fundamental-particles/antineutrino/
http://particleadventure.org/neutrinos.html

In text refs:
* http://www.antipodesmap.com/
** http://www.symmetrymagazine.org/article/november-2012/how-to-make-a-neutrino-beam

Refs:
http://physics.info/standard/practice.shtml
http://chemistry.about.com/od/foodcookingchemistry/tp/Radioactive-Foods.htm
http://discovermagazine.com/2007/jun/life-is-rad
http://www2.lbl.gov/abc/wallchart/chapters/03/2.html
https://profmattstrassler.com/articles-and-posts/particle-physics-basics/neutrinos/neutrino-types/
http://timeblimp.com/?page_id=1033
http://cosmiclog.nbcnews.com/_news/2007/07/17/4350992-backward-research-goes-forward
http://faculty.washington.edu/jcramer/cramer.html

Is Life a Zero-Player Game?

Think about it. If life really is some sort of game and we are just characters in one giant artificial intelligence play, then... Well, let's just say that we can safely recognize not very enjoyable rules we unconscionably must obey. They are simple. We must play the game. We can't quit the game. We can't win. Oh, and yes, if life really is a game, then we are only either slaves in one master-puppeteer god-like performance, or we could be just a bunch of units interacting with each other in a sort of limited free will world or a world where free will is just an illusion. Now, if life really WAS a game, what would you prefer?

Olivia Wilde & Garrett Hedlund in 'Tron: Legacy'*

It is obvious that the first option is what we easily recognize as a religious world. If you ask me, this is a simple marionette type of world in which we, being game units, have little or no influence in the game, and we must obey divine rules and please the puppeteer. From my point of view, let's just hope this is not the case. However, the second scenario is something worthwhile to give further thought to. If life is something like one large simulation with characters playing the game independently without creator influence during the game, then we are just participating in one giant zero-player environment that started eons ago in the point of history where evolution began with a predefined start pattern. And evolution is nothing more than just a set of rules in the complex game algorithm, and time is just an iteration flow in patterns changing from one state into another by following the rules.

Confused?

Ok, let's simplify the scope and check one famous zero-player game that might help understanding the basic principle. The inventor is perhaps one of the great minds in the world, John Horton Conway, a mathematician from Princeton University, who tried to simplify the original John von Neumann idea to explain evolution with the creation of a mathematical model without explosive growth over time, using just small initial patterns with unstoppable and unpredictable outcomes with a set of rules as simple as possible, which would drive the entire system forward in time. Conway came up with a brilliant two-dimensional matrix where one dot represents one living cell. Cells obey four simple rules:

1. Any live cell with fewer than two live neighbors dies (death by underpopulation).
2. Any live cell with more than three live neighbors dies (death by overpopulation).
3. Any live cell with two or three live neighbors continues to the next generation (survival).
4. Any dead cells of exactly three live neighbors will come back to life (birth).

Conway's matrix is, just like life, infinite in size, but for demonstration purposes the following example is finite matrix that. Just FYI, as a single cell is clickable, I couldn't make it mobile or any small display friendly. To try it out, you would really need to use an old-fashioned computer screen and mouse pointer. Please feel free to play and create your own pattern and see what happens. This is, of course, a zero-player game, so your godlike intervention in this game is only to create the initial organism. The Conway's game of life then operates on its own, and you can only watch.


Conway's brilliant experiment is only a two-dimensional game with a small number of simple rules, yet it opens endless fun and endless variations in the evolution of different patterns and their interactions. Now, is it possible to create, hypothetically speaking, a very complicated game on a molecular level with complicated rules within the realm of chemistry? And instead of an endless matrix, use the three-dimensional surface of a planet? Is that what the Earth is? One giant playground with molecules in endless interactions with each other, and we are today just a snapshot in the game's current evolution stage?

It surely fits the world surrounding us and the one in the past. In this game, the world before was less complex than it is today, and the world today is less complex than the one from the future. Living units in the game are evolving due to infinite interactions, and if we go to the very beginning, to the first pattern of living cells, some 3.8 billion years ago, approximately 750 million years after Earth was formed, it is clear that we indeed might be living in a complex biological game. The game is without players and puppeteers and only with living organisms with developed conscious minds. In order to neatly describe the current stage of the game, I will just quote Stephen Hawking: "We humans are highly complex biological machines behaving in accordance with the laws of nature. Our brains create and sustain our conscious minds through an extraordinary network of interacting neurons. That consciousness creates a three-dimensional model of the outside world: a best-fit model that we call reality."

Red Pill or Blue Pill?***

You might be asking now where free will fits in the game. If we are not players per se, then do we even possess such things? Are we able, being units in the game, just by following the rules, no matter how complex they are, to choose our own course of action without constraints and fate? If the game model like this one is correct, then I am pretty sure we can stop thinking about free will. There is no such thing, at least in the raw meaning of the word. Yes, we are able to control our actions and to choose certain paths, which gives us the illusion of free will, but even if we choose one path in favor of another, we are not really capable of calculating where this chosen path really leads to or where it ends. There are simply too many unknown variables on the way. Not to mention that we are completely incapable of knowing who or what we will stumble on on the chosen path and how this new interaction will play out in the game.

But the beautiful thing in this mind experiment called "Game of Life" is that even though we only have limited free will, as it seems, there is no fate as well. And even though the rules are definite and inexorable, due to the enormous size of the game level and complexity of the rules and the infinite number of organisms and molecules, it is really impossible to calculate the outcome of the game or any of the game's parts separated either in space or in time. At least from the inside of the game. And as it appears, there is no outside of the game as well. If there was, then, like in Conway's game embedded in this post above, there could be a "reset" button somewhere. "The button" that has perhaps been pressed about five times so far.****


But, like in any game, there might be glitches, lags, and bugs (like fabulously portrayed in Tron movies and series*). And I definitely had that in mind when last summer Viktor and I filmed a short movie with the same name** that exploits this very scientific thought. It's our first and only movie so far, so it's full of imperfection, but to sum it up, its plot tells a story about a young boy who's following a glitch in the system, presented in real life as a firefly, through numerous portals to the place where he meets a man with the final orb, the artifact that seems to be a way in for full understanding of life itself, its origin, and the rules it is built on. The entire movie is embedded above, and for more about all the filming and production, please find the referenced link within.

Image refs:
http://www.imdb.com/title/tt1104001/,
** http://www.milanzivic.com/2016/08/game-of-life.html
*** Cornell Math Explorers' Club

Code ref:
** https://codepen.io/RBSpatz/pen/rLyNLb

Refs:
**** http://www.milanzivic.com/2015/06/the-sixth-great-dying.html
http://www.bitstorm.org/gameoflife/lexicon/
https://en.wikipedia.org/wiki/Conway_Game_of_Life
https://en.wikipedia.org/wiki/Zero-player_game
https://en.wikipedia.org/wiki/John_Horton_Conway
https://en.wikipedia.org/wiki/John_von_Neumann
http://www.hawking.org.uk/videos.html
http://www.physicsoftheuniverse.com/topics_life.html
http://www.ncbi.nlm.nih.gov/books/NBK9841/
http://www.iep.utm.edu/freewill/

Scientific Copenhagen

Do you have that strange feeling when you are about to visit a new city abroad and are a little afraid of what you will stumble upon when it comes to simple things? Like how to use the metro line or how to buy a bus ticket or how to identify your next destination? Or how to book your flight back to your home? Or how to handle a simple dilemma: should you exchange the money to the local currency, or is it wise to put your card in every ATM or any other 'slot' machine on your way?

Hello™ at Microsoft Campus Days, 2014

Ericsson, a Swedish multinational provider of communications technology and services, has the answer for you. And me too. Last week, I took my entire family on the trip to Copenhagen for both business and pleasure hours in the Danish capital. During my previous visits I didn't have much time for tourism or any off-work activity for that matter. So I did a little research this time, and Ericsson's "Networked Society City Index" helped a lot. With the well-developed ICT infrastructure, economy, and social development, as well as environmental progress, Copenhagen is located in the top five within the NSC index, among 31 well-developed worldwide cities. After our visit we left Denmark with a feeling that everything, or most of it, went perfectly smoothly and the applied IT was extremely helpful, simple, and useful. Unified communications (UC), integrated into people's business life from within smart gadgets and laptop computers, were also a big part of it, and I can proudly say that, in a way, I took part in the active development of Rackpeople's* Hello™ for Microsoft® Lync®—UC software that integrates with Microsoft's Lync and Exchange and presents video conferencing within a single click on a wide variety of screens and devices. The business part of last week's Copenhagen trip was to visit Microsoft Campus Days, where Hello™ had a big feature presentation and successfully presented what it can do in the current edition. From the developer's point of view, I have a good feeling that this project will have a long life with plenty of room for more versions in the future, especially if Skype and Lync integrate and create space for non-business users as well.

However, Copenhagen, besides the business side of the medal, has plenty more to offer. History, arts, sport and music events, amusement parks, museums, royal and naval sites, shopping streets and malls, restaurants, walks along the canals, sightseeing from the sea, and many more, but this time we chose to glimpse the city's unique scientific side. With a seven-year-old boy in our small family, along with me being a big fan of science and skeptical of society, our stay was really special. If you add last week's Black Friday hysteria, which brought an enormous smile on my wife's face all day long, I can safely say that we spent one of those memorable times you never forget.

The Rundetårn, a 17th-century astronomical observatory**

The very first day we went to see Rundetårn, an almost 400-year-old observatory built by King Christian IV after the first major success of naked-eye astronomical observation of planetary motion, performed by famous astronomer Tycho Brahe. His incredibly accurate measurement of 6 planets motion at the time was used by Johannes Kepler after Tycho's death in 1601, and for the first time in astronomy, three laws of planetary motion were established, including the one that all planets in the solar system move in elliptical orbits with the Sun at a focus. Even though there are still suspicious thoughts about honest relations between Brahe and Kepler and even uncleared circumstances related to Tycho's death (traces of mercury in hairs from his beard were found in the 1901 autopsy), these two colorful characters of the early 17th century made crucial contributions to our understanding of the universe, including the discovery of Newton's law of gravity, which was a direct outcome of Kepler's laws.

Anyway, the Round Tower in the heart of Copenhagen is still active and one of the oldest functioning astronomy observatories. The dome is 6.75 meters high and 6 meters in diameter and contains a refracting telescope with 80–450x magnification with an equatorial mount. Without an elevator or stairs, walking up and down its unique 209-meter-long spiral ramp that spins 7.5 times is something special I never saw before. Not to mention we had the opportunity to look through the 'scope with two very friendly astronomers who warmly welcomed us and patiently answered all the questions we had.

Apollo 17's moon rock

The next stop in our astronomy tour was the Tycho Brahe Planetarium. It is located not too far away from the observatory and hosts 'The Space Theater' with a 1000-square-meter dome-shaped screen, and seeing a giant 3D Earth rotating in front of you or 30+ meter high mammoths in "Titans of the Ice Age" is the experience you don't want to miss. They also hosted an "A Journey through Space" program and permanent exhibition with meteor specimens and one of the largest moon rocks from the Apollo 17 mission (in the above image).

Science is not science if you don't experiment in the lab, and to have at least a feeling of what scientists do on a daily basis, you have to visit Experimentarium City. The main exhibition last week was "The Brain", with tons of posts waiting to be explored and played with. Needless to say, my favorite was the game with the cool name "Mindball"—in which you have to push the ball only by using brain wave sensors. The more you are relaxed and focused, the more it will get into your control and move in the desired direction.

Mindball—moving the ball with brain activity

If you like to have your brain scanned and to see which part is activated when you move fingers, or if you want to see really cool optical illusions, or to learn more about scientific facts and how stuff works, or to play memory games, or... simply to experience a great family time, visiting Experimentarium City is mandatory.

Finally, no trip to Copenhagen would be allowed to have the adjective 'scientific' in the title without visiting the national aquarium and the zoo. Opened last year, Den Blå Planet, National Aquarium Denmark, located near Copenhagen's airport in Kastrup, is something you would need to see to believe. Especially if you came from a continental country like Serbia. Equally interesting was the zoo, which went viral earlier this year when they decided to euthanize Marius, the young giraffe, because of a duty to avoid inbreeding, approved by the European Breeding Programme for Giraffes. Right or wrong, it is not mine to say, but we humans are responsible for the health of the animal life, and at least it is a good thing that there are scientific organizations that are taking the breeding of animal species seriously. Anyway, perhaps the best impression in both the wild animal and fish exhibitions, to me, was their climate-controlled environments—in the zoo their "Tropical section" with jungle climate conditions, and in the case of the aquarium, it's the "Amazonian region" with tropical plant life, strange-looking fish, and lots of piranhas.

The Little Mermaid

Finally, I want to thank all my coworkers at Rackpeople for having a good time on and off the office, especially Lasse, who invited us for a visit and gave me the opportunity to spend my yearly bonus in Copenhagen. Trips like this are also a great opportunity to learn more about the country and region you are visiting, and I mean not just about the sites, history, monuments, and other attractions, but also about people, hospitality, and friendship. Sometimes, the result is more than you hope for... sometimes less. Perhaps the best advice when you are visiting abroad, no matter if you are doing it as a pure tourist or within a business agenda, or both, is to leave high expectations at home. Nevertheless, Copenhagen is one great corner of the world, more than worthwhile to visit, and this scientific side I wanted to show in this post is something not many cities in the world can offer.

Image references:
Scientific Copenhagen, 2014

References:
* http://www.rackpeople.com/
http://www.ericsson.com/res/docs/2013/ns-city-index-report-2013.pdf
** http://en.wikipedia.org/wiki/Rundetårn
http://www.rundetaarn.dk/en/
http://en.wikipedia.org/wiki/Tycho_Brahe
http://newsfeed.time.com/2012/11/17/was-tycho-brahe-poisoned